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I didn’t get nearly as many photos of this as I would’ve liked so I may just have to go back and get some more as my terrible photography meant that I had to delete a lot of blurry and otherwise unpresentable pictures.

So as many of you know, I visited gaming paradise for the first time there on Friday. It’s called Casa Del Giochi (House of Games) and is about 20 minutes on the metro from central Milan. It’s worth pointing out that this is a not-for-profit venture and not a private shop like in America or in some instances, the UK.

Casa Del Giochi is an old school complex with lots of different side rooms, a main hall and a basement which wasn’t being used. Jonatha, the chap who completed the project around 2006-07 was an aide to a local politican (who is now under house arrest for some sort charge, probably corruption, but less said about that the better…). As a result Jonatha knew a lot about what buildings were on offer and how to work the council to his best interests for the idea.

Before I go on to talk about the man behind the idea, I want to give you an idea of the scope of this place.

For starters, it has every RPG, gaming book and game you can think of that can be just be picked up and played. Here are just some pictures of the library to give you an idea of the scope of this place:

Then there’s the main play are area – note the judges station off to the left:

There are WC’s behind the station and another large gaming room as well as two more gaming rooms towards the left outside the margins of the picture. The picture was taken at night but you can go out beyond where the windows are and play games outside on nice days. There are two more small rooms from where I’m standing taking the picture for RPGing and quieter games. Then there’s the bar behind and to the right of where I’m taking the picture from:

Unfortunately I didn’t get pictures of the basement where there are 4 interconnected room for LARPing alongside lockers full of LARP kit. Next to that there was another basement room with Jonatha’s personal collection of games he had amassed overthe years and that picked up on the cheap from games shops closing down on the cheap. If he hadn’t found a place for them in Casa Del Giocha I would have accused him of hoarding! Just seeing it was a shock – my emotional range went from stunned silence, to flabbergasted, to angry and envious to stunned acceptance. There was so much of the stuff; games I didn’t know existed. Did you know there was Teenage Mutant Ninja turtles euro-style card game? Gaming treasures that I did know existed – like the copy of the 80s version of Ogre by Steve Jackson.

Then there were the clubs, some bigger than others. There was a wall full of these plaques, one representing each club:

The atmosphere around the place was great too as there were families with their kids just playing games together, eating, drinking booze – just having a great time. On the Saturday there were LARPers in their kit enjoying themselves as other quieter games went on in the background. The atmosphere showed what the gaming dream could be as opposed to the stereotype we often get lampooned with: anti-social Dungeons and Dragons players in the basement.

There are similarities in what he and I do. For a while he did what I do now and went around different clubs asking them if they would want to move their play area to a centralised area, which would soon become Casa Del Giochi, but got little incentive as the gamers were mostly happy where they were. He also tries to convince gamers to join together and play more games.

But that seems to be where the similarities end as he seems to. Jonatha joked about having to convince the gamers to come to the central meeting point rather than random pubs and clubs by using any means necessary from bribery to blackmail to threat of force. Although he was mostly joking, and considering how Italians do things, I’m pretty sure he used did just about everything within his power to ensure that these clubs ended up in The House of Games.

He’s also found it harder to spread gaming around. He told me that one of his greatest problems was cross-pollinating gamers in Casa Del Giocha. Traditional games like Scrabble and Chess seem more popular in Italy than in Scotland but those same gamers who love those games seem to consider it ‘their game’ and not one they would split away from whereas in Scotland we can meet people who may consider themselves miniature gamers but also do RPGs or even LARP.

Further to that, he said that he couldn’t put 2 different gaming groups in the same room. If chess players were put with backgammon players, there would be a row, guaranteed. In this sense, Scotland is similar for those gamers who don’t feel the need to play other games other than their chosen one.

Also, whereas most of my base of contact comes from the web and the Internet, Jonatha’s base is all personal contact. This may be because Milan and the surrounding area has a population of 4-5 million; the size of Scotland alone and Jonatha could simply travel around them all and meet them face-to-face when he was setting the place up.It could also be attributed to the fact that he wasn’t very keen to use the Internet as a means of spreading the idea and was surprised when I talked about how we have some great podcasts in Scotland that disseminate the good stuff going on in the gaming scene.

The other difference he found has its roots in culture. He mentioned that normally there is a kind of ‘Capo’ or leader of each gaming society in Casa Del Giocha and they seem to manage everything successfully. This seems to be the same in Scotland. The difference is that when the organiser leaves for whatever reason (moving abroad, giving up the game, new schedule) it was very hard to find someone to pick up the mantle afterwards. He talked about how in one case, a group of Italian gamers would rather see the club of 50 or so die out than step-forward to ensure it’s survival. For the most part, we don’t have that problem as handover to other people seems to common at least in my experience.

He also spoke about how to keep the place going. He employs 6 staff and has about 1,400 gamers come through to the place in any given year. 900 of those were regular types who visit at least once a week whereas the other 500 would be those who come to play their game of choice once a year or so. He charges each player a membership card of 6 euros a year (!) and the clubs who use the place also charge their own membership fees too.

During the summer he runs a summer camp for kids to come through and keep their kids busy for the summer. This is more of an Italian tradition when kids are off for the summer for 3 months or so but it’s definitely applicable here too. These kids will likely grow up with a sense of nostalgia and fun for gaming and may come back to it even if they drift away from it in their hormonal teenage years. Think of that for a moment, generations of gamers…

Either way, there’s a lot to learn from his example and a lot of ideas that I have come away with that I would like to implement if not copy wholesale! Where to begin…

So a while back I talked about putting this bad boy together, so now here it is! The linerats are night runners with micro arts studios straw hat heads on them; the stormvermin and thrower have ashigara heads from micro arts studios with bodies from the divine wind teams midfielders; the gutters are from the Green Dog range, 3 of which were regular gutters and 1 of which was one of their linemen with a puttied on mask; and finally the rat ogre is from goblin forge with a green stuff straw hat and fu manchu beard.

You’ll notice some of the models have different mutations – these are not different models, I’ve used magnets for hand swaps and extra mutations. To complete the team I will make 2 more linerats with ashigara heads this time, 1 more thrower with the possibility for an extra arm mutation and a big hand swap potential on the gutter with 2 head potential.

Massive thanks to all who contributed with ideas for minis in the previous thread where I originally put the idea forward. Without further ado, here they are!:

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Bonus content GET’s!:

“Uh oh! L’il Cthulhu is hungry after his long nap. What does he do? He eats his followers! They love Cthulhu and want to be eaten. Their souls make his tummy happy!”

Apologies for the bad camera work, as the lighting makes the armour appear shinier than it is and the rest of the model dulled or too close-up. Enough excuses, I bring you ‘The Forgotten Phoenices’, my team themed around forgotten film and TV stars:

Yellow plumes indicate throwers, blue are linemen, purple are catchers and green are blitzers. If you have any questions feel free to drop me a message below.

EDIT: I just put some more finishing touches to the models including drybrushing the armour a silver mixed with a little white which makes them look less dark and re-did some of the plumes on the helms so that the highlights are more distinct. Also added white pitch lines to some of the turf bases. Next step varnish, gloss and all that jazz.

Here’s the basic premise; to post in this thread you must invent a game!

The rules:
You have 100 six-sided dice in total. They come in 10 different colours – so that’s ten dice in ten different colours for a total of one hundred dice.

To post in this thread, you must make a game that uses all of these dice. Not 1 of them, not 99 of them, but ALL THE DAMN DICE!

You can add extra items of equipment if you need them for your game – for example, tumblers to roll the dice in or pieces of paper and pens but you cannot use less than the 100 dice stated above.

Kudos if you can ensure your rules description is 100 words or less – let’s get rolling!

 

Big thanks go out to Bez who came up with the original idea for creating lots of games from lots of dice and also major kudos to Andy P for having the original massive bag of dice which inspired us both to want to throw them everywhere!

This one’s pretty straightforward.

It comes after one too many run ins with gamers reticent to speak to new people or defensive with people on forums they haven’t met in person outside of their usual group. I knew when I started to run this project that I would come across this kind of defensiveness but sometimes I just want to shake them! “I’m a gamer too! I just want to improve the community!”

For the LARPers and murder mystery lovers who need convincing fake blood:

The Splatter Test

In my quest to convert a team of feudal Japanese Skaven as a team with some character I went hunting beyond the ubiquitous Games Workshop range. Here’s what I found with help from some of the friendly customers of Static Games. If you have any ideas to add to this wee list, please let me know!

Black Scorpion

Willy Miniatures

Impact! Miniatures

and of course Games Workshop

 

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